PUTRA, Andi Nurqamal Ady; PURNAMA, Andi Gagah; LISTARI, Ayu Widya; HERIANTI, Herianti; ULANDARI, Andi Hasri Tri. Gamification in Information Technology Education: Its Impact on Motivation and Learning Outcomes: A Systematic Literature Review. Jurnal Pendidikan Teknologi, [S. l.], v. 1, n. 1, p. 9–16, 2026. Disponível em: https://ojs.ucp.ac.id/index.php/pti/article/view/60. Acesso em: 7 mar. 2026.